psl1ght
A free SDK for Sony's PS3 console
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libresc More...
Go to the source code of this file.
Data Structures | |
struct | _resc_init_config |
struct | _resc_src |
struct | _resc_dsts |
Typedefs | |
typedef struct _resc_init_config | rescInitConfig |
typedef struct _resc_src | rescSrc |
typedef struct _resc_dsts | rescDsts |
Functions | |
s32 | rescInit (const rescInitConfig *const initConfig) |
void | rescExit () |
s32 | rescSetDsts (u32 dstsMode, rescDsts *dsts) |
s32 | rescSetDisplayMode (u32 bufferMode) |
s32 | rescGetNumColorBuffers (u32 dstsMode, u32 palTemporalMode, u32 reserved) |
s32 | rescGetBufferSize (int *colorBuffers, int *vertexArray, int *fragmentShader) |
s32 | rescSetBufferAddress (void *colorBuffers, void *vertexArray, void *fragmentShader) |
s32 | rescSetSrc (s32 idx, rescSrc *src) |
s32 | rescSetConvertAndFlip (gcmContextData *context, s32 idx) |
void | rescSetWaitFlip (gcmContextData *context) |
s64 | rescGetLastFlipTime () |
void | rescResetFlipStatus () |
u32 | rescGetFlipStatus () |
s32 | rescGetRegisterCount () |
void | rescSetRegisterCount (s32 count) |
s32 | rescSetPalInterpolateDropFlexRatio (float ratio) |
s32 | rescCreateInterlaceTable (void *ea, float srcH, s32 depth, int length) |
s32 | rescAdjustAspectRatio (float horizontal, float vertical) |
void | rescSetVBlankHandler (void(*handler)(u32 head)) |
void | rescSetFlipHandler (void(*handler)(u32 head)) |
s32 | rescGcmSurface2RescSrc (gcmSurface *surface, rescSrc *src) |
s32 | rescVideoResolution2RescBufferMode (u32 resolutionId, u32 *bufferMode) |
libresc