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apollo-ps2

Apollo Save Tool (PS2)

Apollo Save Tool (PS2)

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Apollo Save Tool is an application to manage save-game files on the PlayStation 2.

This homebrew app allows you to download, unlock, patch and resign save-game files directly on your PS2.

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Comments, ideas, suggestions? You can contact me on Twitter and on my website.

Features

Save Management

Virtual Memory Card (VMC) Management

PS1 Virtual Memory Card Management

Download

Get the latest version here.

Changelog

See the latest changes here.

Donations

My GitHub projects are open to a sponsor program. If you feel that my tools helped you in some way or you would like to support it, you can consider a PayPal donation.

Setup instructions

No special setup is needed. Just download the latest apollo-ps2.zip package and install APOLLO.ELF on your PlayStation 2. On first run, the application will detect and setup the required user settings.

Data folders

PS2

PS2 Folder
External saves your saves must be stored on <mass/host/cdfs>:/PS2/SAVEDATA/.
Memory Card saves save-games will be scanned from mc0:/ and mc1:/.
Virtual Memory Cards VMC images will be scanned from <mass/host>:/VMC/ and /PS2/VMC/.

PS1

PS1 Folder
External saves your saves must be stored on <mass/host/cdfs>:/PS1/SAVEDATA/.
Memory Card saves save-games will be scanned from mc0:/ and mc1:/.
Virtual Memory Cards VMC images will be scanned from <mass/host>:/VMC/ , /POPS/*, and /PS1/VMC/.

Usage

Using the application is simple and straight-forward:

FAQs

  1. Where I can get a save-game for XYZ game?

    You can check sites like Brewology.com, and GameFAQs. Also, searching on Google might help.

  2. I have a save-game file that I want to share. How can I upload it?

    If you have a save file that is not currently available on the Online Database and want to share it, please check this link for instructions.

  3. Why is it called Apollo?

    Apollo was the twin brother of Artemis, goddess of the hunt. Since this project was born using the Artemis-GUI codebase, I decided to respect that heritage by calling it Apollo.

Credits

Acknowledgments

Building

You need to have installed:

Run cmake . && make to create a release build. If you want to include the latest save patches in your .zip file, run make createzip.

To enable debug logging, pass -DAPOLLO_ENABLE_LOGGING=ON argument to cmake. The application will send debug messages to UDP multicast address 239.255.0.100:30000. To receive them you can use socat on your computer:

$ socat udp4-recv:30000,ip-add-membership=239.255.0.100:0.0.0.0 -

License

Apollo Save Tool (PS2) - Copyright (C) 2020-2024 Damian Parrino

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.