psl1ght
A free SDK for Sony's PS3 console
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SPU runtime library. More...
#include <sys/cdefs.h>
Go to the source code of this file.
Macros | |
#define | SPU_THREAD_BASE 0xF0000000ULL |
#define | SPU_THREAD_OFFSET 0x00100000ULL |
#define | SPU_THREAD_Sig_Notify_1 0x5400C |
#define | SPU_THREAD_Sig_Notify_2 0x5C00C |
Functions | |
void | spu_thread_group_exit (int status) |
Terminate the running SPU thread group. More... | |
void | spu_thread_group_yield (void) |
Preempt the running SPU thread group. More... | |
void | spu_thread_exit (int status) |
Terminate the running SPU thread. More... | |
SPU runtime library.
These are the SPU library calls for SPU threads.
void spu_thread_exit | ( | int | status | ) |
Terminate the running SPU thread.
status | The thread's returned exit status value. |
void spu_thread_group_exit | ( | int | status | ) |
Terminate the running SPU thread group.
status | The thread group's returned exit status value. |
void spu_thread_group_yield | ( | void | ) |
Preempt the running SPU thread group.