psl1ght
A free SDK for Sony's PS3 console
|
Pad capability information data structure. All 1-bit values are 1 when the capability is present, 0 otherwise. More...
#include <pad.h>
Data Fields | |
union { | |
u32 info [MAX_PAD_CAPABILITY_INFO] | |
The whole capabilities in an array of 32-bit integers. | |
struct { | |
unsigned int ps3spec: 1 | |
controller meets ps3 specifications | |
unsigned int has_pressure: 1 | |
controller has pressure-sensitive buttons | |
unsigned int has_sensors: 1 | |
controller has sensors, e.g. sixaxis, X,Y,Z,G | |
unsigned int has_hps: 1 | |
controller has high precision stick | |
unsigned int has_vibrate: 1 | |
controller has inbuilt vibration motor | |
unsigned int: 27 | |
reserved | |
u32 reserved [MAX_PAD_CAPABILITY_INFO-1] | |
reserved | |
} | |
}; | |
Pad capability information data structure. All 1-bit values are 1 when the capability is present, 0 otherwise.