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psl1ght
A free SDK for Sony's PS3 console
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Pad capability information data structure. All 1-bit values are 1 when the capability is present, 0 otherwise. More...
#include <pad.h>
Data Fields | |
| union { | |
| u32 info [MAX_PAD_CAPABILITY_INFO] | |
| The whole capabilities in an array of 32-bit integers. | |
| struct { | |
| unsigned int ps3spec: 1 | |
| controller meets ps3 specifications | |
| unsigned int has_pressure: 1 | |
| controller has pressure-sensitive buttons | |
| unsigned int has_sensors: 1 | |
| controller has sensors, e.g. sixaxis, X,Y,Z,G | |
| unsigned int has_hps: 1 | |
| controller has high precision stick | |
| unsigned int has_vibrate: 1 | |
| controller has inbuilt vibration motor | |
| unsigned int: 27 | |
| reserved | |
| u32 reserved [MAX_PAD_CAPABILITY_INFO-1] | |
| reserved | |
| } | |
| }; | |
Pad capability information data structure. All 1-bit values are 1 when the capability is present, 0 otherwise.
1.8.15