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psl1ght
A free SDK for Sony's PS3 console
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Pad peripheral information data structure. More...
#include <pad.h>
Data Fields | |
| u32 | max |
| max pads allowed to connect | |
| u32 | connected |
| how many pads connected | |
| u32 | info |
| bit 0 lets the system intercept pad? other bits are reserved | |
| u32 | port_status [MAX_PORT_NUM] |
| Bit 0: Connected (0: Disconnected, 1: Connected), Bit 1: assign changes? | |
| u32 | port_setting [MAX_PORT_NUM] |
| Bit 1: Pressure sensitivity turned on, Bit 2: Sensors turned on. | |
| u32 | device_capability [MAX_PORT_NUM] |
| Pad capability. More... | |
| u32 | device_type [MAX_PORT_NUM] |
| 0: Standard, 4: Bluray Remote, 5: LDD | |
| u32 | pclass_type [MAX_PORT_NUM] |
| Pad class type. | |
| u32 | pclass_profile [MAX_PORT_NUM] |
| Pad class profile. | |
Pad peripheral information data structure.
| u32 _pad_periph_info::device_capability[MAX_PORT_NUM] |
Pad capability.
1.8.15