ICO
BCJS30070.savepatch
1. ICO
2. Save 1 Play Time 0:00
Target File: MASTER.BIN
20000008 00000000
3. Save 2 Play Time 0:00
Target File: MASTER.BIN
2000001C 00000000
4. Save 3 Play Time 0:00
Target File: MASTER.BIN
20000030 00000000
5. Save 4 Play Time 0:00
Target File: MASTER.BIN
20000044 00000000
6. Save 5 Play Time 0:00
Target File: MASTER.BIN
20000058 00000000
7. Update ICO Checksum (Required)
8. Update Checksum for MASTER.BIN (Required)
Target File: MASTER.BIN
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
9. Update Checksum for GAME.000 (Required)
Target File: GAME.000
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
10. Update Checksum for GAME.001 (Required)
Target File: GAME.001
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
11. Update Checksum for GAME.002 (Required)
Target File: GAME.002
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
12. Update Checksum for GAME.004 (Required)
Target File: GAME.003
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
13. Update Checksum for GAME.004 (Required)
Target File: GAME.004
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
14. Update Checksum for GAME.005 (Required)
Target File: GAME.005
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
15. Update Checksum for GAME.006 (Required)
Target File: GAME.006
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
16. Update Checksum for GAME.007 (Required)
Target File: GAME.007
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
17. Update Checksum for GAME.008 (Required)
Target File: GAME.008
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]
18. Update Checksum for GAME.009 (Required)
Target File: GAME.009
set [csum]:0
set pointer:eof-4
set [csum]:add(0x000000,pointer)
set pointer:eof-3
write next (0):[csum]